Software Architectures - Practical Guide

Main Architectures

1. Monolithic Architecture 🏢

Principle: Everything in a single application.

Advantages:

  • Simple to develop and deploy
  • Easy debugging
  • Direct performance (no network between components)

Disadvantages:

  • Difficult to evolve
  • One failure = everything stops
  • Complex scaling

When to use it: Small applications, small teams, MVP


2. Layered Architecture

Principle: Divide into layers with clear responsibilities.

Typical layers:

  • Presentation (UI)
  • Business Logic
  • Data Access

Advantages:

  • Clear organization
  • Reusability
  • Easier testing

When to use it: Medium-sized applications, structured teams


3. Clean Architecture / Hexagonal Architecture

Principle: Separate business logic from technical details.

Structure:

  • Core: Pure business logic
  • External layers: UI, Database, APIs

Advantages:

  • Isolated business logic
  • Facilitates testing
  • Framework independence

Disadvantages:

  • More initial complexity
  • Learning curve

4. Microservices Architecture 🧩

Principle: Divide into small, independent services.

Advantages:

  • Fine-grained scalability
  • Different technologies per service
  • Autonomous teams

Disadvantages:

  • Network complexity
  • Distributed data management
  • Complex monitoring

When to use it: Large applications, multiple teams, ONLY if it has a business interest and the layers can be strongly decoupled. If you cut a Microservice and the app doesn't start, the Microservice isn't working! Microservices must be strongly decoupled!


5. MVC/MVP/MVVM Architecture (Frontend)

MVC (Model-View-Controller):

  • Model: Data
  • View: Interface
  • Controller: Control logic

MVP (Model-View-Presenter):

  • Presenter replaces Controller
  • More passive view

MVVM (Model-View-ViewModel):

  • ViewModel links View and Model
  • Automatic data binding

6. Event-Driven Architecture 📡

Principle: Communication via asynchronous events.

Advantages:

  • Strong decoupling
  • Reactivity
  • Extensibility

Use cases: Real-time, IoT, notifications


7. Serverless / Functions

Principle: Functions triggered by events.

Advantages:

  • No server management
  • Automatic scaling
  • Pay-per-use

Disadvantages:

  • Cold start
  • Provider dependency
  • Complex debugging

How to choose?

Criterion Monolithic Layered Microservices Serverless
Team < 5 devs < 10 devs Several teams Variable
Complexity Low Medium High Low-Medium
Scaling Vertical Vertical Horizontal Automatic
Initial cost Low Medium High Very low

Anti-patterns to avoid

  • Big Ball of Mud: Code without structure
  • Golden Hammer: Solving everything with the same solution
  • Over-Engineering: Unnecessarily complicating
  • Premature Optimization: Optimizing too early

Golden rule 💡

Start simple. Evolve according to real needs, not imagined needs.


Resources